FuelDog, Inc. since Sep 1997
President
Green Collar Media, LLC May 2009 - Jul 2011
Publisher
WHEB Radio 1990 - 1991
Account Executive
Education:
University of Massachusetts Amherst 1986 - 1990
Bachelors, Bachelor of Arts, Bachelor of Arts In Business Administration, Communications
Skills:
Lead Generation Social Media Marketing Strategy Social Media Marketing Strategic Partnerships Seo Business Development Marketing Communications Social Networking Management Trade Shows Strategic Planning B2B Marketing B2B Start Ups Email Marketing Online Marketing Entrepreneurship Digital Marketing Public Relations Online Advertising Integrated Marketing Marketing Strategy Sales Process Project Management Direct Marketing Blogging Sales Digital Media Content Strategy E Commerce Search Engine Optimization Business To Business New Media
Interests:
Collecting Antiques Exercise Home Improvement Reading Sports The Arts Home Decoration Cooking Gardening Electronics Content Marketing Sewing Crafts B2B Marketing Lead Generation Music Seo Movies Collecting Green Strategy Kids Sustainable Business Sailing Social Media Marketing Inbound Marketing Yoga Cycling Corporate Sustainability
Brendan McSheffrey - Newton MA, US Kevin Gulley - Newton MA, US
International Classification:
G06F019/00
US Classification:
463042000
Abstract:
A computer-implemented method for managing distribution of games includes: receiving an E-mail game on a server located at a server site, storing the received E-mail game at the server site with another previously stored E-mail game, providing access to the E-mail games for retrieval, and sending the first E-mail game, if requested by a player, to a game player site for initiating an instance of the E-mail game.
Brendan McSheffrey - Newton MA, US Kevin Gulley - Newton MA, US Christopher Valentine - Marshfield MA, US
International Classification:
H04Q007/20
US Classification:
455041200, 370338000, 455466000
Abstract:
A method includes receiving data in a handheld wireless transceiver from a wireless device that identifies a trade show exhibitor to a trade show attendee, receiving a selection from the trade show attendee in the handheld wireless transceiver based on the received trade show exhibitor identification data, and sending data representing the selection to a wireless mesh network repeater.
Brendan T. McSheffrey - Newton MA, US Kevin Gulley - Newton MA, US Christopher Valentine - Marshfield MA, US
Assignee:
MAC VENTURES GROUP, INC. - Key West FL
International Classification:
G06Q 10/00
US Classification:
705 7
Abstract:
A system determines a level of interest of items at a trade shown (e.g., a trade show exhibit or presentation) based on data about the identity of the items presented at the trade show (e.g., a trade show exhibit or presentation) and information indicating items in which attendees have expressed some interest during the show (e.g., information indicating a person has visited a trade show booth or requested information from a vendor manning a booth).
Christopher H. Valentine - Marshfield MA, US Brendan T. McSheffrey - Newton MA, US Kevin Gulley - Newton MA, US
International Classification:
G06Q 30/00
US Classification:
705 1
Abstract:
Location-based technologies improve a trade show information management. Attendees may benefit from real time, location-specific feedback on trade show activities, aggregated exhibit ratings from other participants, automated and semi-automated exchanges of information with exhibitors, and so forth. Similarly, exhibitors may benefit from improved flow of relevant foot traffic and convenient registration of booth attendees. Trade show operators may also benefit from improved costing of trade show floor space, as well as enhanced opportunities to target related promotions.
Brendan McSheffrey - Newtonville MA Kevin Gulley - Newton MA
Assignee:
NNBBD Productions, LLC - Newton MA
International Classification:
G06F 1900
US Classification:
463 42
Abstract:
An E-mail games processor includes computer software programs running on two or more computers connected through a computer network. The computer software automatically transmits, receives and processes E-mail messages containing move data for one or more games.